------ ADDITIONS & CHANGES ------ - Mounts will now play an animation when they throw of their driver. - Player-loot will now go away after 15min rather then the old 5min, mob-loot still gets removed after 5min. - Fixed MOST of the issues with riding through nodes, you might STILL ecounter glitches thou. - You should no longer be able to jump while over-weight. - Pets are now automatically set to stay when tamed with no loyalty cost. - It is now longer possible to gain creature control skill when pet by its own accord attacks targets. - When battling a creature and then tame it during the fight, there is no longer any risk that the pet will continue to attack you as tamed. - You can no longer gain skills when attacking a house. - You will no longer hit the torso of the the house with a bow. - You can now lock you chest when upgrading your tier. - You can no longer access the chest from outside the house. - Stairs and modules will now show to ppl that logs in while house is in being upgraded. - Shadow performance should now be a lot better. ------ BUG FIXES ------ - You now gain riding skill from just mounting a horse. - Fixed a bug that made you raise your hands whenever some else pressed block. - Fixed several server-crashes. - Fixed issues with increasing speed on mounts. - Fixed so that you no longer can mount mounts that don't belong to you. - Fixed that you sometimes gained mounted skill after logging out and changing node while seated on a mount. - The House inventory should now correctly remove depleted items. - House should now be correctly saved on server reboot. - Random copies of houses should no longer pop up in Myrland. - You can no longer interact with the house when to far away. - Traces for melee combat is no longer 2 times as long as the acctual weapon. - Pet-commands are now working as intended again. - You can no longer shield-bash people who are on a mount. - You can no longer tame while mounted. - Possible fix for ghost-weight with arrows and broken weapons.
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