Bugs - Fixed several crashes in the login and server solution. - Fixed bug that forced you to re-log when you first created a character to be able to see npcs. - Fixed some issues with weight on the client. - Fixed lots of bugs with the weight on the server. - Mercy mode is re-added and should now work again. - Fixed a bug that made it really hard to equip shields. - Rebuilt parts of the ai. - Creatures didn't react on ranged attacks, that is now fixed - Creature AI has been updated and is now more stable and efficient - Creatures now flee correctly when they loose their will to fight - Some creature movement speed issues has been fixed - Complete rework of the client side login system should now have better feedback and hopefully crashproof! - Small fix for the login server - Creatures should now correctly face the attacker during the whole fight - Some aggro behaviors have been tweaked. - Reworked parts of the banking system. - The bank ui will no longer work away from the banker and will be closed if you try. - Fixed a bug in the item spawning code. - World Ambience added - Sausage Lake water ambience updated - Reverb added in mining cave - Tindreme Male impact sounds have been replaced with new ones. - Farm added near Fabernum - New Pinetree model - Spongewood trees scaled up - Minor proping tweeks - Added props and fixed bridges for 2 3
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